If you’re returning to it, The Final Cut is a great opportunity to try out different choices, pursue different ideologies, and see new branches of the story. No two run-throughs of Disco Elysium are quite the same. On the other hand, Disco Elysium is not a game in which rapid action and response is necessary, so it didn’t interfere much with my overall enjoyment. On the one hand, that inconsistency is frustrating. I also had several instances where I pressed a button to interact with an object, but nothing happened until I repositioned myself and tried again. The trade-offs aren’t exactly surprising moving your character directly with the analogue stick is nice, but the map was still originally designed with a point-and-click interface in mind, so certain paths through the world are difficult to see and navigate. However, the controls are the only part of this package that don’t feel improved. That obviously wouldn’t work for the console versions, so the interface has been adapted for gamepads (and the PC version supports them now, too). racist) thread made me laugh the most, but whichever one you choose, the vision quests are cleverly written and have minor-but-lasting effects on the game once you complete them – like visual changes to the big statue in the roundabout, for example.Īs an isometric RPG, controlling Disco Elysium was previously a mouse-and-keyboard affair. Some of them introduce new characters and areas, while others let you interact with familiar faces in different contexts. They don’t feel tacked-on or extraneous they are natural extensions of the themes that were already there, acting as satisfying punctuation marks. After saving/reloading to see what they all offer, I am impressed at how well these new objectives fold into the original experience. These mutually exclusive quests open up based on your detective’s political leanings – like communism and fascism – and you ultimately choose which one you’re going to pursue. While most of the core content remains unchanged in The Final Cut, new political vision quests let players choose one of four new tasks tied to different ideologies. I enjoyed all of the performances, but the main narrator (voiced by Lenval Brown, who you can hear in the trailer above) especially stands out this is a text-heavy game, and Brown delivers a staggering amount of information with a style that fits the atmosphere perfectly. Instead of just getting a few sentences to paint the outline of the characters, you now get a more complete sense of their personalities and mannerisms. ZA/UM has made several important adjustments to refine the game, but my favorite is the inclusion of full voice acting. For more of the basics, read my original review.ĭisco Elysium won acclaim from critics and players, but The Final Cut isn’t just a re-release. I don’t want to say too much and risk spoiling any great moments, but Disco Elysium’s unique approach to melding storytelling and gameplay is really something special. The tone can shift from hilarious to poignant to soul-crushing in the span of a single conversation, but the writing has a particular knack for highlighting beauty amid bleakness. Through your actions and dialogue during the investigation, you veer toward redemption or ruination (or somewhere in between) as you contend with the warring voices in your head. But as the game begins, that police officer has traveled a drug-addled road to destruction. If you’re new to Revachol, the main thing you need to know is Disco Elysium is a story-driven, combat-free RPG that puts you in the role of a police officer investigating a bizarre murder. And even though it can’t turn back time for those of us who want to relive the first playthrough, The Final Cut’s additions provide a rewarding return trip. Though Disco Elysium was exclusive to PC when it originally launched in 2019, The Final Cut brings the experience to consoles, opening this strange world up to a new wave of superstar detectives. This unconventional RPG from developer ZA/UM casts a spell unlike any other game its surprising narrative, complex world, and flawed characters have the power to transport your mind to dark and delightful places. I wish I could play Disco Elysium for the first time again.
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